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Write Bandwidth Analysis

Write Bandwidth analysis type uses event-based sampling collection and is targeted for Intel® processors code name Beckton or Eagleton.The Write Bandwidth analysis type measures the data written to...

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Intel® VTune™ Amplifier User's Guide

Parent topic: Intel® VTune™ AmplifierPerformance Analysis with Intel® VTune™ AmplifierIntel Energy Profiler AnalysisBefore You BeginChoosing TargetsConfiguring Target OptionsChoosing Analysis...

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Product Website and Support

The following links provide information and support on Intel® VTune™ Amplifier: http://software.intel.com/en-us/intel-vtune-amplifier-xeIntel VTune Amplifier XE product page providing links to the...

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Using the Intel® RealSense™ SDK to Create “Hello World” Project in C#/WPF

Download PDFAbstractThis paper presents the basic steps required to develop a C# Windows* Presentation Foundation (WPF) app from scratch that incorporates the Intel® RealSense™ SDK for Windows*. The...

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Managed Code Analysis

Parent topic: Performance Analysis with Intel® VTune™ Amplifier.NET* Code AnalysisWindows Store Applications AnalysisJava* Code AnalysisLingua Inglese

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Access Contention Analysis

Access Contention analysis type uses event-based sampling collection and is targeted for the Intel® microarchitecture code name Sandy Bridge.This analysis type uses events that help identify shared...

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Concurrency Analysis

Concurrency analysis based on the user-mode sampling and tracing collection helps identify hotspot functions where processor utilization is poor. When cores are idle at a hotspot, you have an...

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Remote Performance Analysis Workflow for Linux* Systems

Use the Intel® VTune™ Amplifier installed on the Windows* or Linux* host to analyze code performance and power consumption on remote Linux systems.NoteRemote analysis on embedded Linux systems is...

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Haswell Analysis

Parent topic: Microarchitecture and Platform AnalysisTSX Exploration AnalysisTSX Hotspots AnalysisLingua Inglese

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Cycles and uOps Analysis

Cycles and uOps analysis type uses event-based sampling collection and is targeted for the Intel® Core™ 2 processor family.Cycles and uOps analysis type helps identify several typical performance...

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Analyzing Application Power and Performance with Hardware Event-based Stack...

Intel® VTune™ Amplifier provides a mechanism to analyze code parallelism and power consumption using the hardware event-based sampling with the stack collection enabled. As soon as you created a VTune...

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What's New

NoteThis topic provides a list of new features for all existing versions of the Intel® VTune™ Amplifier. Typically, each new version of the product includes all features released in the previous...

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Memory Access Analysis

Memory Access analysis type uses event-based sampling collection and is targeted for the Intel® microarchitectures code name Sandy Bridge.This analysis type uses events that provide a breakdown of...

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Intel Core 2 Processor Analysis

Parent topic: Microarchitecture and Platform AnalysisBandwidth Breakdown AnalysisCycles and uOps AnalysisMemory Access AnalysisLingua Inglese

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MPI Application Analysis Workflow

The following figure shows basic steps required to analyze performance of MPI applications with the Intel® VTune™ Amplifier integrated into the Intel Parallel Studio Cluster Edition.To display more...

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Legal Information

No license (express or implied, by estoppel or otherwise) to any intellectual property rights is granted by this document.Intel disclaims all express and implied warranties, including without...

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Core Port Saturation Analysis

Core Port Saturation analysis type uses event-based sampling collection and is targeted for the Intel® microarchitecture code name Sandy Bridge.This analysis type uses events that help identify how...

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General Exploration Analysis

The General Exploration analysis type uses event-based sampling collection.This analysis is a good starting point to triage hardware issues in your application. Once you have used Basic Hotspots or...

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Event-based Stack Sampling Analysis Workflow

The following figure shows steps required for extending regular hardware event-based sampling analysis to collect call stacks, threading and power efficiency data. To display more information about a...

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Unity Tips Part 1: Memory, Audio, and Textures

This is part 1 of several blogs covering Tips and Tricks when using Unity.  This (part 1) includes Memory Optimization and working with Textures and was compiled by Steve H (Intel).Working with...

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