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The Catcher

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Stato dell'applicazione: 

Published

Genere: 

Linguaggio di programmazione: 

IDE o framework di sviluppo: 

Ricerca di collaudatori della versione beta: 

No

Descrizione progetto: 

This is a game where you control the Dustman to catch the throwing garbage and put it to a specific type of trash bins; But be careful don't catch something that you can not catch :) The game uses both gestures and face analysis. We develop this game beside for having fun but also to teach people to dispose trash in its place and help the environment.

Tools and Technology

  • Unity3d
  • Adobe Photoshop
  • Autodesk 3ds max.

Development Tools

  • MonoDevelop (C# & Javascript)

Uso degli strumenti/SDK Intel: 

Intel PerC SDK

Funzioni peculiari: 

In "The Catcher" Game we use Gesture And Face Analysis. There will be 3 different types of control in this game: Catch and drop: here we use our hand (x position & y position) to catch (Open or Close State) the trash and drop the trash to the right trash bin, there will be 2 type of trash organic and non-organic Dodge: Dodge the bomb, control it with your face left and right (Face Location Data x position)to move the character left and right (note : at first i want to use a landmark data yaw,roll,pitch. but when i try, it always return '0' so i use the location data.) Collect:Collect dropped coin with your hand ( position x, position z).

Lacune/aree di miglioramento dell'applicazione: 

NA

Tipo di progetto: 

Intel® RealSense™ Technology

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